
VOLNA
Founded in 2016 by Nikita Golyshev and Snezhana Vinogradova and based in Karlsruhe, Germany, since 2022, VOLNA is a collaborative art studio working at the intersection of light art, architecture, and time-based media. Its practice spans site-specific interventions, scenography, immersive light environments, and kinetic works, exploring the ways in which technology can reshape spatial perception and collective experience.
Artworks
Essay
Working with light, movement, sound, animation, and digital media, VOLNA approaches space not as a static architectural framework but as a dynamic and responsive medium. The studio creates environments that investigate evolving relationships between bodies, technology, and public space, while seeking new modes of artistic interaction and shared experience. Beyond installation-based practice, VOLNA's work extends into educational initiatives, collaborative laboratory structures, festival contexts, and active engagement with horizontally organised artistic and cultural communities.
In recent years, VOLNA has realised a series of media art projects across Karlsruhe's urban and cultural landscape. Following an artist residency at ZKM | Center for Art and Media Karlsruhe, the studio developed Fluchtpunkte, a large-scale light installation presented within Media Art is Here, an exhibition programme of Karlsruhe UNESCO City of Media Arts. This was followed by an ongoing collaboration with the Digital Theatre department of Badisches Staatstheater Karlsruhe, beginning with the art video game Third Call and continuing with the creation of 3D animation environments for the city opera Paradise Found, nominated for the German Theatre Award DER FAUST in 2025. Current projects include the development of a lighting dramaturgy for Karlsruhe's newly reopened Stadthalle, further productions with the Digital Theatre, and contributions to Nordbeckenfestival 2026, dedicated to the city's independent art scene.
At the core of VOLNA's practice is an ongoing investigation of light as an artistic material and digital technologies as tools for constructing new spatial realities. The studio seeks to develop aesthetic and sensory languages that operate across physical and virtual environments, creating spaces in which perception, encounter, and collective experience can be reconsidered. Rather than treating technology as an end in itself, VOLNA employs it as a means of transforming space and opening new ways of experiencing the relationship between individuals, their surroundings, and one another.

